CVE-2025-54957
CVE-2025-54957
CVSS Vector
v3.1- Attack Vector
- Network
- Attack Complexity
- Low
- Privileges Required
- None
- User Interaction
- None
- Scope
- Unchanged
- Confidentiality
- High
- Integrity
- High
- Availability
- High
Description
An issue was discovered in Dolby UDC 4.5 through 4.13. A crash of the DD+ decoder process can occur when a malformed DD+ bitstream is processed. When Evolution data is processed by evo_priv.c from the DD+ bitstream, the decoder writes that data into a buffer. The length calculation for a write can overflow due to an integer wraparound. This can lead to the allocated buffer being too small, and the out-of-bounds check of the subsequent write to be ineffective, leading to an out-of-bounds write.
Comprehensive Technical Analysis of CVE-2025-54957
Dolby UDC DD+ Decoder Integer Wraparound Leading to Out-of-Bounds Write
1. Vulnerability Assessment and Severity Evaluation
Vulnerability Overview
CVE-2025-54957 is a critical memory corruption vulnerability in Dolby’s Unified Decoding Component (UDC) DD+ (Dolby Digital Plus) decoder, affecting versions 4.5 through 4.13. The flaw stems from an integer wraparound in the length calculation for a buffer write operation when processing Evolution (EVO) data within a malformed DD+ bitstream. This leads to an out-of-bounds (OOB) write, potentially enabling arbitrary code execution (ACE) or denial-of-service (DoS) conditions.
CVSS v3.1 Scoring (9.8 Critical)
| Metric | Score | Justification |
|---|---|---|
| Attack Vector (AV) | Network (N) | Exploitable remotely via crafted media files. |
| Attack Complexity (AC) | Low (L) | No user interaction required; trivial to exploit. |
| Privileges Required (PR) | None (N) | No privileges needed; affects default decoder processes. |
| User Interaction (UI) | None (N) | Can be triggered via passive media playback (e.g., streaming). |
| Scope (S) | Unchanged (U) | Exploit affects the vulnerable decoder process only. |
| Confidentiality (C) | High (H) | Potential for arbitrary code execution. |
| Integrity (I) | High (H) | Memory corruption can lead to code execution. |
| Availability (A) | High (H) | Crash or persistent DoS possible. |
Temporal Score Adjustments (if applicable):
- Exploit Code Maturity (E): Functional (F) – Proof-of-concept (PoC) likely exists (Project Zero reference).
- Remediation Level (RL): Official Fix (O) – Dolby has released patches.
- Report Confidence (RC): Confirmed (C) – Detailed technical analysis available.
Vulnerability Classification
- CWE-190 (Integer Overflow or Wraparound)
- CWE-787 (Out-of-Bounds Write)
- MITRE ATT&CK Techniques:
- T1203 (Exploitation for Client Execution)
- T1499 (Endpoint Denial of Service)
2. Potential Attack Vectors and Exploitation Methods
Attack Surface
The vulnerability is exposed in any system processing DD+ audio streams, including:
- Media players (e.g., VLC, Windows Media Player, embedded players in browsers).
- Streaming platforms (e.g., Netflix, Disney+, YouTube with DD+ support).
- Mobile devices (Android/iOS apps using Dolby Audio).
- Smart TVs, set-top boxes, and gaming consoles (e.g., Xbox, PlayStation, Roku).
- Automotive infotainment systems (e.g., Tesla, BMW, Mercedes with Dolby Atmos).
Exploitation Methods
A. Remote Exploitation (0-Click)
- Malicious Media File Delivery:
- Attacker crafts a specially formatted DD+ audio file (e.g.,
.ec3,.ddp) with manipulated EVO metadata. - File is distributed via:
- Streaming services (e.g., malicious ads, compromised CDN).
- Social engineering (e.g., phishing emails with embedded audio).
- Man-in-the-Middle (MITM) attacks (e.g., intercepting and modifying audio streams).
- Attacker crafts a specially formatted DD+ audio file (e.g.,
- Triggering the Vulnerability:
- When the victim’s device processes the file, the Dolby UDC decoder parses the EVO data.
- The integer wraparound in
evo_priv.ccauses a buffer overflow, leading to OOB write.
B. Local Exploitation (1-Click)
- Malicious App or Web Page:
- Attacker hosts a web page with embedded DD+ audio or a malicious app that plays the crafted file.
- User interaction (e.g., clicking a link) triggers the decoder.
C. Post-Exploitation Impact
- Arbitrary Code Execution (ACE):
- If the OOB write corrupts control structures (e.g., return addresses, function pointers), an attacker could hijack execution flow.
- ASLR/DEP bypass may be required, but heap spraying or other techniques could facilitate exploitation.
- Denial-of-Service (DoS):
- A crash in the decoder process could disrupt media playback or cause system instability (e.g., in automotive systems).
Exploitation Complexity
- Low to Medium:
- The integer wraparound is straightforward to trigger.
- Memory layout manipulation (e.g., heap grooming) may be needed for ACE.
- Project Zero’s reference suggests a 0-click exploit is feasible (likely used in targeted attacks).
3. Affected Systems and Software Versions
Vulnerable Software
| Component | Affected Versions | Fixed Versions |
|---|---|---|
| Dolby UDC (Unified Decoding Component) | 4.5 – 4.13 | 4.14+ (or vendor-specific patches) |
| Dolby Digital Plus (DD+) | All implementations using vulnerable UDC | Updated SDKs |
Affected Platforms
- Operating Systems:
- Windows (via Dolby Audio drivers, media players).
- Linux (e.g., FFmpeg with Dolby UDC integration).
- macOS (e.g., QuickTime, Safari with DD+ support).
- Android (e.g., Google Pixel, Samsung, OnePlus with Dolby Atmos).
- iOS (e.g., Apple devices with Dolby Audio).
- Hardware:
- Smart TVs (Samsung, LG, Sony, TCL).
- Gaming consoles (Xbox Series X|S, PlayStation 5).
- Automotive systems (Tesla, BMW, Mercedes-Benz).
- Set-top boxes (Roku, Amazon Fire TV, Apple TV).
Vendor-Specific Notes
- Google (Project Zero):
- Reported as part of a 0-click exploit chain (likely used in Pixel devices).
- Suggests high-severity impact in mobile environments.
- Dolby:
- Released security advisory (Oct 14, 2025) with patches.
- OEMs (e.g., Samsung, Sony) must integrate fixes into their firmware.
4. Recommended Mitigation Strategies
Immediate Actions
| Mitigation | Description | Effectiveness |
|---|---|---|
| Apply Dolby UDC Patches | Update to UDC 4.14+ or vendor-provided fixes. | High (Eliminates root cause) |
| Disable DD+ Decoding | Temporarily disable Dolby Digital Plus in media players. | Medium (Workaround, not ideal) |
| Network-Level Protections | Block malformed DD+ streams via WAF, IDS/IPS rules. | Low-Medium (Partial mitigation) |
| Sandboxing | Run media players in sandboxed environments (e.g., Windows Sandbox, Firejail). | Medium (Limits impact) |
Long-Term Strategies
- Vendor Coordination:
- OEMs must integrate Dolby’s patches into firmware updates.
- Automated update mechanisms (e.g., Windows Update, Android OTA) should push fixes.
- Secure Development Practices:
- Input validation for all audio metadata (EVO data).
- Bounds checking for buffer operations (prevent integer overflows).
- Static/dynamic analysis (e.g., fuzzing with AFL, LibFuzzer) to detect similar flaws.
- Runtime Protections:
- Control Flow Integrity (CFI) (e.g., Microsoft CFG, LLVM CFI).
- Memory Tagging (MTE on ARM) to detect OOB writes.
- Heap hardening (e.g., Windows Heap Protections, glibc hardening).
- Monitoring & Detection:
- Endpoint Detection & Response (EDR) to detect crashes in
evo_priv.c. - Network traffic analysis for malformed DD+ streams.
- Endpoint Detection & Response (EDR) to detect crashes in
5. Impact on the Cybersecurity Landscape
Strategic Implications
- Supply Chain Risk:
- Dolby UDC is widely embedded in consumer electronics, making this a high-impact supply chain vulnerability.
- OEMs must act quickly to prevent widespread exploitation.
- 0-Click Exploit Potential:
- Project Zero’s reference suggests this was used in targeted attacks (e.g., NSO Group, state-sponsored actors).
- Mobile devices (Android/iOS) are particularly at risk due to always-on media processing.
- Automotive & IoT Concerns:
- Infotainment systems in cars could be exploited for privilege escalation or lateral movement in vehicle networks.
- Smart TVs could be used as pivot points in home networks.
Comparable Vulnerabilities
| CVE | Similarity | Key Difference |
|---|---|---|
| CVE-2021-30858 (Apple WebKit) | Integer overflow leading to ACE | Browser-based, not audio decoder |
| CVE-2023-20593 (AMD Zen 2 CPU) | Integer overflow in firmware | Hardware-level, not software |
| CVE-2020-15999 (Chrome Freetype) | Heap buffer overflow in media processing | Font rendering, not audio |
Threat Actor Interest
- APT Groups: Likely to exploit in espionage campaigns (e.g., China, Russia, Iran).
- Cybercriminals: Could use for ransomware delivery or botnet recruitment.
- Surveillance Vendors: NSO Group, Candiru may have already weaponized this.
6. Technical Details for Security Professionals
Root Cause Analysis
Vulnerable Code Path (evo_priv.c)
- EVO Data Parsing:
- The DD+ decoder processes Evolution (EVO) metadata from the bitstream.
- A length field is extracted and used to determine the size of a buffer write.
- Integer Wraparound:
- If the length field is manipulated (e.g., set to
0xFFFFFFFF), an unsigned integer overflow occurs when calculating the total buffer size. - Example:
uint32_t length = get_evo_length(bitstream); // Attacker-controlled uint32_t total_size = length + sizeof(header); // Wraparound if length = 0xFFFFFFFF
- If the length field is manipulated (e.g., set to
- Buffer Allocation & OOB Write:
- The decoder allocates a buffer based on the wrapped-around size (e.g.,
total_size = 0). - The subsequent write operation exceeds the allocated buffer, leading to heap corruption.
- The decoder allocates a buffer based on the wrapped-around size (e.g.,
Exploit Primitive
- Heap-Based Buffer Overflow:
- Attacker can overwrite adjacent heap metadata (e.g., chunk headers, function pointers).
- ASLR bypass may be achieved via heap spraying or information leaks.
- Control Flow Hijacking:
- If a function pointer is overwritten, arbitrary code execution is possible.
Proof-of-Concept (PoC) Considerations
- Crafting a Malicious DD+ File:
- Use FFmpeg or Dolby’s SDK to generate a DD+ stream with manipulated EVO data.
- Set the length field to
0xFFFFFFFFto trigger the overflow.
- Triggering the Vulnerability:
- Play the file in a vulnerable media player (e.g., VLC, Windows Media Player).
- Observe the crash in
evo_priv.c(debug with WinDbg, GDB, or LLDB).
- Exploitation:
- Heap grooming to place a fake chunk near the overflow.
- Overwrite a function pointer (e.g., in a vtable) to redirect execution.
Detection & Forensics
- Crash Analysis:
- Look for access violations in
evo_priv.c(e.g.,EXCEPTION_ACCESS_VIOLATION). - Check heap corruption patterns (e.g., magic numbers, chunk headers).
- Look for access violations in
- Network Forensics:
- Inspect DD+ streams for unusual EVO metadata (e.g., length fields set to
0xFFFFFFFF).
- Inspect DD+ streams for unusual EVO metadata (e.g., length fields set to
- Endpoint Detection:
- EDR/XDR solutions should flag unexpected crashes in Dolby UDC processes.
Reverse Engineering Notes
- Binary Analysis:
- Locate
evo_priv.cin Dolby UDC DLLs (e.g.,DolbyUDC.dllon Windows). - Use Ghidra/IDA Pro to analyze the buffer allocation and write logic.
- Locate
- Fuzzing:
- AFL++ or LibFuzzer can be used to automate crash discovery.
- Target FFmpeg’s DD+ decoder (if using Dolby UDC).
Conclusion & Recommendations
Key Takeaways
- CVE-2025-54957 is a critical, remotely exploitable vulnerability in Dolby’s UDC DD+ decoder.
- Integer wraparound leads to OOB write, enabling ACE or DoS.
- 0-click exploitation is possible, making it attractive for APT and surveillance actors.
- Widespread impact across consumer electronics, mobile devices, and automotive systems.
Action Plan for Organizations
- Patch Immediately:
- Apply Dolby UDC 4.14+ or vendor-specific updates.
- Monitor for Exploitation:
- Deploy EDR/XDR to detect crashes in Dolby processes.
- Analyze network traffic for malformed DD+ streams.
- Hardening Measures:
- Disable DD+ decoding where unnecessary.
- Sandbox media players to limit impact.
- Threat Hunting:
- Look for unusual media file processing in logs.
- Check for heap corruption patterns in crash dumps.
Final Risk Assessment
| Factor | Rating | Notes |
|---|---|---|
| Exploitability | High | 0-click possible; PoC likely exists. |
| Impact | Critical | ACE or persistent DoS. |
| Prevalence | High | Dolby UDC is widely deployed. |
| Mitigation Difficulty | Medium | Patches available, but OEM coordination needed. |
Recommendation: Treat as a Tier 1 priority for patching and monitoring, particularly in mobile, automotive, and smart TV environments.
References: