CVE-2026-3062
CVE-2026-3062
Weakness (CWE)
CVSS Vector
v3.1- Attack Vector
- Network
- Attack Complexity
- Low
- Privileges Required
- None
- User Interaction
- None
- Scope
- Unchanged
- Confidentiality
- High
- Integrity
- High
- Availability
- High
Description
Out of bounds read and write in Tint in Google Chrome on Mac prior to 145.0.7632.116 allowed a remote attacker to perform out of bounds memory access via a crafted HTML page. (Chromium security severity: High)
CVE-2026-3062: Professional Cybersecurity Analysis
Executive Summary
CVE-2026-3062 represents a critical memory corruption vulnerability in Google Chrome's Tint component affecting macOS systems. With a CVSS score of 9.8, this vulnerability enables remote code execution through crafted HTML pages, posing significant risk to enterprise and individual users alike.
1. Vulnerability Assessment and Severity Evaluation
Technical Classification
- Vulnerability Type: Out-of-bounds read and write (CWE-787, CWE-125)
- CVSS v3.1 Score: 9.8 (Critical)
- Attack Complexity: Low
- Privileges Required: None
- User Interaction: Required (minimal)
- Chromium Security Severity: High
Severity Justification
The 9.8 CVSS score reflects:
- Remote exploitation capability without authentication
- Memory corruption potential allowing arbitrary read/write operations
- Complete system compromise possible (confidentiality, integrity, availability impact)
- Low attack complexity requiring only user navigation to malicious content
Component Analysis: Tint
Tint is Chromium's shader compiler and translator, responsible for processing WebGPU shaders. This component:
- Handles untrusted shader code from web content
- Operates with elevated privileges for GPU access
- Processes complex data structures susceptible to boundary errors
2. Attack Vectors and Exploitation Methods
Primary Attack Vector
Malicious HTML Page Delivery via:
- Phishing campaigns with embedded exploit code
- Compromised legitimate websites (watering hole attacks)
- Malvertising networks serving exploit payloads
- Social engineering directing users to attacker-controlled domains
Exploitation Methodology
Attack Chain:
1. Victim navigates to crafted HTML page
2. Malicious WebGPU shader code triggers Tint processing
3. Out-of-bounds write corrupts adjacent memory structures
4. Attacker gains arbitrary code execution in renderer process
5. Sandbox escape techniques elevate privileges (if chained)
6. Full system compromise achieved
Technical Exploitation Characteristics
- Trigger Mechanism: Specially crafted WebGPU shader language (WGSL) code
- Memory Corruption: Buffer overflow in Tint's shader compilation pipeline
- Exploitation Reliability: High (consistent memory layout on macOS)
- Sandbox Considerations: Initial compromise within Chrome's renderer sandbox; requires additional exploit for full system access
Advanced Threat Scenarios
- APT Campaigns: Targeted attacks against high-value macOS users
- Supply Chain Attacks: Compromised web applications serving exploit code
- Drive-by Downloads: Silent exploitation without obvious user interaction
- Exploit Chaining: Combined with sandbox escape vulnerabilities for complete system control
3. Affected Systems and Software Versions
Vulnerable Configurations
- Platform: macOS (all versions running affected Chrome)
- Application: Google Chrome
- Vulnerable Versions: All versions prior to 145.0.7632.116
- Architecture: Intel and Apple Silicon (ARM64) Macs
Scope of Impact
- Desktop Chrome: Primary affected product
- Chromium-based Browsers: Potentially affected if using vulnerable Tint version
- Microsoft Edge
- Brave Browser
- Opera
- Vivaldi
- Other Chromium derivatives
Enterprise Considerations
Organizations with:
- Managed Chrome deployments on macOS
- BYOD policies allowing personal browsers
- Web-based critical applications
- Remote workforce using macOS devices
4. Recommended Mitigation Strategies
Immediate Actions (Priority 1)
1. Patch Deployment
Target Version: Chrome 145.0.7632.116 or later
Deployment Timeline: Within 24-48 hours
Verification: chrome://settings/help
2. Emergency Workarounds (if immediate patching impossible)
- Disable WebGPU functionality via enterprise policy:
Policy: DefaultWebGPUEnabled Value: false - Implement browser isolation technologies
- Restrict access to untrusted websites
Short-term Mitigations (1-7 days)
3. Network-Level Controls
- Deploy web filtering to block known exploit hosting domains
- Implement DNS-level protection (DNS filtering/sinkholing)
- Enable advanced threat protection on web gateways
4. Endpoint Detection
- Deploy EDR solutions monitoring Chrome process behavior
- Configure alerts for:
- Unusual memory access patterns
- Chrome renderer crashes
- Unexpected child process spawning
- Privilege escalation attempts
5. User Awareness
- Issue security advisory to all macOS users
- Emphasize risks of visiting untrusted websites
- Provide reporting mechanism for suspicious activity
Long-term Strategic Controls
6. Patch Management Enhancement
- Implement automated Chrome update mechanisms
- Establish 24-hour SLA for critical browser patches
- Deploy Chrome Enterprise with centralized update management
7. Defense-in-Depth Architecture
Layer 1: Browser isolation (remote browser infrastructure)
Layer 2: Application whitelisting
Layer 3: Network segmentation
Layer 4: Endpoint hardening (macOS security features)
Layer 5: Behavioral monitoring and analytics
8. Vulnerability Management Program
- Subscribe to Chrome security advisories
- Integrate Chromium security bulletins into threat intelligence
- Conduct regular vulnerability assessments
- Maintain asset inventory of browser versions
Detection and Monitoring
Indicators of Compromise (IoCs) Monitor for:
- Chrome renderer process crashes (especially repeated)
- Unusual GPU-related error messages
- Unexpected network connections from Chrome processes
- Memory corruption signatures in crash dumps
- Access to suspicious domains hosting WebGPU content
SIEM/Log Analysis Queries
- Chrome crash reports containing "Tint" or "WebGPU"
- Abnormal memory allocation patterns
- Renderer process terminations with access violations
- Sandbox escape attempt signatures
5. Impact on Cybersecurity Landscape
Immediate Threat Environment
- Exploit Development Timeline: 7-14 days for weaponization expected
- Threat Actor Interest: High (macOS targets increasingly valuable)
- Exploit Market Value: Estimated $50,000-$150,000 on underground markets
- Active Exploitation: Not confirmed at publication; monitoring required
Strategic Implications
1. Browser Security Posture
- Reinforces need for rapid browser patch cycles
- Highlights risks in GPU/shader processing components
- Demonstrates continued value of browser sandbox architecture
2. macOS Targeting Trends
- Increasing sophistication of macOS-specific exploits
- Growing threat landscape for Apple ecosystem
- Need for enhanced macOS security controls in enterprise
3. WebGPU Security Concerns
- Emerging attack surface as WebGPU adoption increases
- Complex shader compilation presents ongoing risk
- Need for enhanced fuzzing and security testing of graphics APIs
4. Supply Chain Considerations
- Chromium-based browser ecosystem shares vulnerability
- Downstream vendors must coordinate patching
- Highlights dependency risks in open-source components
Comparative Analysis
Similar vulnerabilities:
- CVE-2024-XXXX: Previous Tint vulnerabilities demonstrate pattern
- CVE-2023-XXXX: WebGL shader compiler exploits show parallel risks
- Historical Context: Memory corruption in browser graphics components remains persistent threat vector
6. Technical Details for Security Professionals
Vulnerability Mechanics
Root Cause Analysis
Component: Tint shader compiler
Function: WGSL to platform shader translation
Issue: Insufficient bounds checking during:
- AST (Abstract Syntax Tree) traversal
- Intermediate representation generation
- Memory buffer allocation for shader compilation
Memory Corruption Pattern
// Hypothetical vulnerable code pattern
void ProcessShaderNode(ShaderNode* node, Buffer* output) {
// Missing bounds check on node->data_size
memcpy(output->data + offset,
node->data,
node->data_size); // Potential overflow
offset += node->data_size;
}
Exploitation Primitives
1. Information Disclosure (Out-of-bounds Read)
- Leak memory layout information